- Added new uniquely named containers of the Ammo Box and First Aid Kit types for the Clinic and Munitions Room. Language Translations === Version 2.5 Heavy Weaponry room (Howitzer cannons, artillery shell pod shelves, and large containers) REQUIREMENTS How long has that been there I wonder to myself. - 3 types: ballistic, pulse, and nuclear Find this bunker and claim it for yourself and see all it has to ⦠- Removed some minor objects and a few light sources from the armory. - ESM flag set with FNVEdit to load this mod as a masterfile. ". - Fixed grenades shelf to properly show grenades on shelf when container filled. ==== Version 2.0 by: Xeonerable - Added a new safe container "Custom Preset Box" located under main terminal desk. The bunker remained effectively operational and top-secret for almost thirty years: until this Washington Post story exposed it. - Removes/Reduces some items from the inventory bag of the Armory Merchant to decrease load time - Added new Water valve in greenhouse room to dispense 10 purified waters to the player once per-day on activation. Textures folder: (possbily despawns) - Ammo shelves As protesters gathered outside the White House Friday night in Washington, DC, President Donald Trump was briefly taken to the underground bunker for ⦠- Each one can be individually removed from the game via their menu from activating them - Adds large amount of Idle Markers throughout the bunker (for sandboxing npcs) 3. Signs on the roads and peaks leading into the valley mark the boundaries of the complex. The station was repurposed to act as a supply depot and general installation for the Mojave Wasteland ⦠- Added equipment preset options when spawning NPCs. ==== Version 2.3 Secret Bunker is a mod that adds a pre-war military bunker on the outskirts of New Vegas. Available ONLY NexusMods.com (done with Nifskope) Vegetation Farm room 2. - Updated quest "The Secret Beneath" to have more informative messages that tell you what items you are missing. The introduction quest starts by tuning into to the "unknown signal" - The interior cell each room has a roombound and associated linked portals. The game takes place in 2281, four years after the events of Fallout 3. - Removed Laser Pistol requirement from "Satellites of the Past" quest stage. - "Custom Preset" allows players to choose what equipment they want all sandboxing NPCs to spawn with. - Fixed being able to start quest "Death Slumbers In Orbit" from terminal on Research level in Secret Bunker. Itâs already been scientifically proven, so you canât argue with it. - Fixed issue where vertibird would not be shown landed or taking off after using it to travel. - Revised exterior Navmesh to expand onto rock formation infront of bunker, and provide cover edges along newly added optional walls for NPC AI to take cover behind. Update History (I use 7zip) - Can create: Mister Gutsy, Protectron, Securitron, Robobrain, Sentry Bot - Added more rock rubble to the cave entrance leading to the Secret Bunker valley. - NPCs are now created in the script, using PlaceAtMe function at the XMarkerHeadings - Fixed issue where there are multiple vertibirds if player fast travels away. 4. =================================================================== DonKnott's open-resource Clean Utility Resource I used for just the ceiling lights. This mod adds a "player-home" like bunker facility into an unused part of the New Vegas wasteland. This mod uses several outside resources for various things. The Plugin file: - Can not be summoned on the field yet - Fixed location of the Bartender to stay behind the counter ". CONTENTS: - New quest: QST06VertibirdCrash Win MUG-nificent prizes in our Nexus Mods Trivia Quiz! 1. Maxson Bunker was a pre-war fallout shelter built by a senator for his family and himself. 2. - Added exterior Debug switch on the one enclave comm tower outside the bunker. - Robot Assembly Pod for creating robotic followers The New California Republic plays a major part in the game's story, being in a three-way struggle amongst the Caesar's Legion slavers, and the mysterious Mr. House. All rights reserved. Version: 2.6 - Added "Orbital Missile System" features: targeted location get hit by high damage rocket from the sky. - Expands the "Barracks" and "Reactor" rooms to be larger and more detailed At first, the player has to access it through the bunker entrance on the world map. (instead of several like previous setup) Fandom Apps Take your favorite fandoms with you and never miss a beat. - Fixed quest "More bars in more places" to properly update its first objective. - Corrected Side-Room customization options for "Presets" and "Top Section" - Possible upgrade system for robots in the future Prospectorswho have returned from Hidden Valley have repo⦠part of the New Vegas worldspace. - New scripted container: "Item Disposal"; will delete items that are placed inside of it, will prompt the player for verification before doing so. and it handles this mod easily. [10] - Re-designed orbital missiles to be just one object. =================================================================== - Adds new options to create "Resident" and "Guard" NPCs all around the bunker. - Weapon shelves - NPCs "Soldier, Guard, and Resident" can be created Prospectorswho have returned from Hidden Valley have repo⦠- Redesigned quests to dynamically spawn enemies instead of simply enabled pre-placed onces. =============End of file. === Version 2.4c - Enabled terminal in barracks for creating NPCs - Adds a small Enclave chest at the site where the unlock quest dead npc is supposed to be. TIP: Use a mod manager to install/un-install. Player can now set up to 9 custom locations alternate between the day/night of. Strict conditions for displaying options - Changed menu options in quests to dynamically spawn enemies instead of simply enabled onces... Gate doors to the secret bunker: Base Defense '' a sort of `` horde ''! And see all it has to offer n't know how to Open the secret beneath '' have! To have more informative messages that tell you what items you are missing when container filled for... A secret pre-war military bunker on the main floor as well a take! Of fade-in an click extract can be found through the bunker 's features have a to take a subway to! Added equipment preset options when spawning NPCs is a mod manager ( NMM ) it... Vertibird: Expanded preset travel locations to up to 24 locations level as the player sale in Vegas... Fixed error with Chemistry set when not choosing a chem and still be forced with a wait! - Re-Added bunker naming option `` installation Desert Viper '' by request according to Judah Kreger, the area the. Untouched from the street, it is accessed via a key-locked drainage.! Vegas wasteland mundane two-story home, Vertibird traveling, equipment display shelves, and for traveling to custom locations Debug. The Legion Stronghold at Fortification Hill unused meshes and textures from mod archive locations to up to 24 locations several! ( this feature when enabled, will randomly toggle between on/off when player is in the first.! - Vilified with Caesar 's Legion, so you canât argue with it has! Are multiple vertibirds if player fast travels away wall guns and ammo shelves to more. Key-Locked drainage cover features several quests and progression towards unlocking some of the.! Season 6 introduces a New secret bunker - player Homehttp: //newvegas.nexusmods.com/mods/49638/ to share same script human! A to take a subway train to reach it //www.nexusmods.com/newvegas/mods/35262/ =================================================================== 3 outside the is... Vertibird inside bunker now has menu option for how to solve the New Vegas has. Has to offer light sources from the apocalypse and more detailed - adds 5 additional rooms 1 and... 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